Chercher par date

Sélectionner le mois :




Les retournements de veste de Kojima.

Par X_3cut - 21 Janvier 2007 17:31:04


Gamepro publie une grosse interview de Kojima. Au menu : Je suis un fan de Gears of war, développer sur ps3 c'est difficile, j'ai peur de kutaragi, je veux travailler sur xbox et sur pc (lol), passer du bluray au dvd ne constitue pas un challenge.

GP: Back to PS3 hardware: has it been challenging to work with the PS3 Cell CPU?

Kojima: Of course I don't actually work with all the programs, so I can't tell you specifically what's difficult. But overall I think it is difficult, of course. But if it's easy and simple, then how can you differentiate from other games? Other people will do the same thing as you. Therefore, we're trying to use [the Cell's] difficulty to create something different.

If I say too much, Mr. Kutaragi might get really upset. I think that the PS3 is difficult to work with, but so was the PS2.

GP: Is MGS4 still planned as an exclusive PS3 game? Do you have any interest in Xbox 360 development?

Kojima: Well, yes, I do have strong interest in creating something for the Xbox 360. In the US and Europe, it is selling, and I think it will sell a lot this year as well. I'm a fan of Gears of War as well, it's very interesting.

Frankly speaking, I want to create something on the PC. It's a multi-platform [format]. I've been regularly studying work on the PC anyways, and I want to provide something as a world-wide platform because of the consequences with timing on the PlayStation platforms, MGS4 is actually for the PS3 only so far.

GP: If you ever made an Xbox 360, would you find it difficult to work with because it uses a standard DVD?

Kojima: It's not necessarily challenging or difficult, it's just a matter of how we do it. It might be a couple of discs, or possibly a new form of dual-layer.



Retour à la page des news
Warning: Undefined array key 14 in /home/gamerama/www/news.php on line 517





Contact - Mentions légales